Resume

An extended version of this resume is available on Linkedin.

THOMAS MANSENCAL

Kel Solaar
New Zealand

Experience

2019 – Present

ACES ARCHITECTURE TAC

2015 – Present

OpenColorIO Configs for ACES Developer

2014 – Present

COLOUR – colour-science.org – Software
Lead Developer, Project Coordinator

2024 – Present

Undisclosed Project – Epic Games
Principal Pipeline Programmer

2024

Octopus Encounter – Wētā FX – Location Based Experience @ Unreal Fest Seattle
Technology Supervisor

2023

Undisclosed Project – Wētā FX – Location Based Experience
Technology Supervisor

War is Over! – Wētā FX – Animation Short Film
Technology Supervisor

2022

Emancipation – Wētā Digital – Feature Film
Technology Supervisor

Black Adam – Wētā Digital – Feature Film
Technology Supervisor

2021

Kimi – Wētā Digital – Feature Film
Lead Pipeline Developer

The Matrix Awakens – Wētā Digital – Interactive Experience
Lead Pipeline Developer

2020

Meerkat – Wētā Digital – Linear Content Experience
Lead Pipeline Developer

2018

Magic Leap Pest Control – Wingnut AR – Interactive Experience
Pipeline Developer

2017

APPLE WWDC ARKit – Wingnut AR – Linear Content Experience
Pipeline Developer

2016

Independence Day: Resurgence – Wētā Digital – Feature Film
Senior Texture Artist

2015

Maze Runner – Wētā Digital – Feature Film
Senior Texture Artist

Spectral – Wētā Digital – Feature Film
Senior Texture Artist

THE BIG FRIENDLY GIANT – Wētā FX – Feature Film
Senior Texture Artist

2014

ACES – VFX ENABLEMENT WORKING GROUP – oscars.org – Working Group
Project Participant

FRANCE 3 IDENTS – Cube Creative Company – Jingles
Lead Creature Artist

UNDISCLOSED DEVELOPMENT PROJECT – The Moving Picture Company – Software
External Development Contractor

2013

GODZILLA – The Moving Picture Company – Feature Film
Concept Artist, Lead Creature Modeling & Texture Artist, Asset Department Developer

2012

MALEFICENT – The Moving Picture Company – Feature Film
Concept Artist, Creature Modeling & Texture Artist

THE LONE RANGER – The Moving Picture Company – Feature Film
Asset Department Developer

47 RONIN – The Moving Picture Company – Feature Film
Character Modeling Artist

TOTAL RECALL – The Moving Picture Company – Feature Film
Lead Modeling & Texture Artist, Asset Department Developer

GODZILLA – The Moving Picture Company – Comicon Trailer
Lead Creature Modeling & Texture Artist, Asset Department Developer

2011

DARK SHADOWS – The Moving Picture Company – Feature Film
Character Modeling Artist

PROMETHEUS – The Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer

WRATH OF THE TITANS – The Moving Picture Company – Feature Film
Asset Department Developer

JOHN CARTER OF MARS – The Moving Picture Company – Feature Film
Environment Modeling Artist

HARRY POTTER AND THE DEATHLY HALLOWS: PART 2 – The Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer

2010

THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer

2009

THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer

MAUD FONTENOY – Nightshift – Illustration
Concept Artist

THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Undisclosed Animation Short Movie
Character Generalist Artist

CANALSAT – Nightshift – Commercial
Generalist Artist, Department Developer

2008

GAMER – Duran Duboi – Feature Film
Environment Generalist Artist

UNDERWORLD 3 – Duran Duboi – Feature Film
Set Enhancement Supervisor, Department Developer

ALIVE – Mikros Image – Game Cinematic
Lead Character Texturing & Lookdev Artist, Department Developer

NE TE RETOURNE PAS – Mikros Image – Feature Film
Lead Character Texturing & Lookdev Artist, Department Developer

2007

ASTERIX AT THE OLYMPIC GAMES – Duran Duboi – Feature Film
Environment Generalist Artist

CORUNEA – Insight Games – Deck of Cards Game
Environment Generalist Artist, Department Developer

TINKERBELL – Attitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist

2006

TINKERBELL – Attitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist

ABA ET AFIYA – Attitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Lighting & Rendering Artist

LES CYCLIONS – Attitude Studio – Undisclosed Animation Feature Film
Character Modeling & Texturing Artist

HIGHSPY – Attitude Studio – Animation Serie
Character Modeling Artist

THE CHUBBCHUBBS – Attitude Studio for Sony – Undisclosed Animation Short Movie
Character Texturing & Lookdev Artist, Lighting & Rendering Artist, Compositing Artist

RECYCLE – Mikros Image – Animation Commercial
Lighting & Rendering Artist

SOCIETE GENERALE – Mikros Image – Illustration
Concept Artist

AIDS – SUGAR BABY LOVE – Mikros Image – Animation Commercial
Lighting & Rendering Artist, Department Developer

BUICK – Mikros Image – Commercial
Environment Modeling Artist

2005

SEVEN DWARFS – Attitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Compositing Artist

SKYLAND – Attitude Studio – Animation Serie
Compositing Artist

GETTING UP – Attitude Studio – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist

MR. BRICOLAGE – Attitude Studio – Commercial
Character Generalist Artist

2004

COLDFEAR – Ubisoft – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist, Compositing Artist

FARCRY INSTINCTS – Ubisoft – Illustration
Concept Artist

SETTLERS – HERITAGE OF KINGS – Ubisoft – Illustration
Concept Artist

PRINCE OF PERSIA – Ubisoft – Video Game
Concept Artist

URU – THE PATH OF THE SHELL – Ubisoft – Illustration
Concept Artist

50 CENT – Attitude Studio – Game Cinematic
Environment Generalist Artist

DUNGEONS & DRAGONS – Attitude Studio – Game Cinematic
Environment Generalist Artist

2003

BEYOND GOOD & EVIL – Ubisoft – Illustration
Concept Artist

PLAYBOY – Ubisoft – Illustration
Concept Artist

FARCRY – Ubisoft – Illustration
Concept Artist

 

Education

2002 – 2003

E.S.M.A. – Computer Graphics Animation French School.

2001

IT University Degree.

2000

French Bachelor Degree.

Skills

I am genuinely passionate about computer graphics and have refined my skills with many years experience of character modeling, rendering, compositing and development. I particularly enjoy identifying and resolving problems wherever they arise in the production pipeline. I always look forward to the opportunity of being able to participate in exciting projects and improve my artistic and technical skills within a talented team and company.

SOFTWARES

3dcoat, 3dsmax, After Effects, Arnold, Chronosculpt, Combustion, Cyslice, Fusion, Image Modeler, Mari, Maya, Mental Ray, Modo, Mudbox, Nuke, Painter, Photoshop, Renderman, Softimage, VRay, Zbrush

PROGRAMMING LANGUAGES

Javascript, Maxscript, Melscript, Python, Qt, Softimage JScript, C/C++/C# and RSL basics

PLATFORMS

Linux, Mac Os X, Windows

LANGUAGES

French ( Mother Tongue), English

DRIVING LICENSE

B License

 

Interests

Computer Graphics, Anatomy, Colour Science, Software Development

Bodyboarding, Fitness, Snowboarding

Photography, Astronomy, Space, Science Fiction Movies & Books, Video Games