Resume

An extended version of this resume is available on Linkedin or in PDF.

THOMAS MANSENCAL

Kel Solaar
9, Rue Emile Dubois
75014 Paris
France

+33 6 87 75 80 66

 

Experience

2014

ACES – VFX ENABLEMENT WORKING GROUPoscars.org – Working Group
Project Participant

COLOURcolour-science.org – Software
Lead Developer, Project Coordinator

FRANCE 3 IDENTSCube Creative Company – Jingles
Lead Creature Artist

UNDISCLOSED DEVELOPMENT PROJECT – The Moving Picture Company – Software
External Development Contractor

2013

GODZILLAThe Moving Picture Company – Trailer
Concept Artist, Lead Creature Modeling & Texture Artist, Asset Department Developer

2012

MALEFICENTThe Moving Picture Company – Feature Film
Concept Artist, Creature Modeling & Texture Artist

THE LONE RANGERThe Moving Picture Company – Feature Film
Asset Department Developer

47 RONINThe Moving Picture Company – Feature Film
Character Modeling Artist

TOTAL RECALLThe Moving Picture Company – Feature Film
Lead Modeling & Texture Artist, Asset Department Developer

GODZILLAThe Moving Picture Company – Comicon Trailer
Lead Creature Modeling & Texture Artist, Asset Department Developer

2011

DARK SHADOWS The Moving Picture Company – Feature Film
Character Modeling Artist

PROMETHEUSThe Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer

WRATH OF THE TITANSThe Moving Picture Company – Feature Film
Asset Department Developer

JOHN CARTER OF MARSThe Moving Picture Company – Feature Film
Environment Modeling Artist

HARRY POTTER AND THE DEATHLY HALLOWS: PART 2The Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer

2010

THE BOY WITH THE CUCKOO-CLOCK HEARTDuran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer

2009

THE BOY WITH THE CUCKOO-CLOCK HEARTDuran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer

MAUD FONTENOYNightshift – Illustration
Concept Artist

THE BOY WITH THE CUCKOO-CLOCK HEARTDuran Duboi – Undisclosed Animation Short Movie
Character Generalist Artist

CANALSATNightshift – Commercial
Generalist Artist, Department Developer

2008

GAMERDuran Duboi – Feature Film
Environment Generalist Artist

UNDERWORLD 3Duran Duboi – Feature Film
Set Enhancement Supervisor, Department Developer

ALIVEMikros Image – Game Cinematic
Lead Character Texturing & Lookdev Artist, Department Developer

NE TE RETOURNE PASMikros Image – Feature Film
Lead Character Texturing & Lookdev Artist, Department Developer

2007

ASTERIX AT THE OLYMPIC GAMESDuran Duboi – Feature Film
Environment Generalist Artist

CORUNEAInsight Games – Deck of Cards Game
Environment Generalist Artist, Department Developer

TINKERBELLAttitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist

2006

TINKERBELLAttitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist

ABA ET AFIYAAttitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Lighting & Rendering Artist

LES CYCLIONSAttitude Studio – Undisclosed Animation Feature Film
Character Modeling & Texturing Artist

HIGHSPYAttitude Studio – Animation Serie
Character Modeling Artist

THE CHUBBCHUBBSAttitude Studio for Sony – Undisclosed Animation Short Movie
Character Texturing & Lookdev Artist, Lighting & Rendering Artist, Compositing Artist

RECYCLEMikros Image – Animation Commercial
Lighting & Rendering Artist

SOCIETE GENERALEMikros Image – Illustration
Concept Artist

AIDS – SUGAR BABY LOVEMikros Image – Animation Commercial
Lighting & Rendering Artist, Department Developer

BUICKMikros Image – Commercial
Environment Modeling Artist

2005

SEVEN DWARFSAttitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Compositing Artist

SKYLANDAttitude Studio – Animation Serie
Compositing Artist

GETTING UPAttitude Studio – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist

MR. BRICOLAGEAttitude Studio – Commercial
Character Generalist Artist

2004

COLDFEARUbisoft – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist, Compositing Artist

FARCRY INSTINCTSUbisoft – Illustration
Concept Artist

SETTLERS – HERITAGE OF KINGSUbisoft – Illustration
Concept Artist

PRINCE OF PERSIAUbisoft – Video Game
Concept Artist

URU – THE PATH OF THE SHELLUbisoft – Illustration
Concept Artist

50 CENTAttitude Studio – Game Cinematic
Environment Generalist Artist

DUNGEONS & DRAGONSAttitude Studio – Game Cinematic
Environment Generalist Artist

2003

BEYOND GOOD & EVILUbisoft – Illustration
Concept Artist

PLAYBOYUbisoft – Illustration
Concept Artist

FARCRYUbisoft – Illustration
Concept Artist

Education

2002 – 2003

E.S.M.A. – Computer Graphics Animation French School.

2001

IT University Degree.

2000

French Bachelor Degree.

 

Skills

I am genuinely passionate about computer graphics and have refined my skills with many years experience of character modeling, rendering, compositing and development. I particularly enjoy identifying and resolving problems wherever they arise in the production pipeline. I always look forward to the opportunity of being able to participate in exciting projects and improve my artistic and technical skills within a talented team and company.

SOFTWARES

3dcoat, 3dsmax, After Effects, Arnold, Chronosculpt, Combustion, Cyslice, Fusion, Image Modeler, Mari, Maya, Mental Ray, Modo, Mudbox, Nuke, Painter, Photoshop, Renderman, Softimage, VRay, Zbrush

PROGRAMMING LANGUAGES

Javascript, Maxscript, Melscript, Python, Qt, Softimage JScript, C/C++/C# and RSL basics

PLATFORMS

Linux, Mac Os X, Windows

LANGUAGES

French ( Mother Tongue), English

DRIVING LICENSE

B License

Interests

Computer Graphics, Anatomy, Colour Science, Software Development

Bodyboarding, Fitness, Snowboarding

Photography, Astronomy, Space, Science Fiction Movies & Books, Video Games