Showreel 2010 – Breakdown

Details on projects and tasks I contributed to:

 

Showreel - 2010 - Alive

ALIVE – Mikros Image – Game Cinematic
Lead Character Texturing & Lookdev Artist, Department Developer
Character texturing and lookdev.

 

Showreel - 2010 - Marika

MARIKA – Personal Work

 

Showreel - 2010 - Abaddon

ABADDON – Personal Work

 

Showreel - 2010 - Yahiko

PEIN RIKUDŌ – Personal Work
Concept from Naruto by Masashi Kishimoto.

 

Showreel - 2010 - Underworld 3 - 001

UNDERWORLD 3 – VFX 1– Duran Duboi – Feature Film
Set Enhancement Supervisor, Department Developer
Camera mapping & matte painting supervision. Environment modeling, texturing and lookdev. Lighting & rendering.

 

Showreel - 2010 - Underworld 3 - 002

UNDERWORLD 3 – VFX 2– Duran Duboi – Feature Film
Set Enhancement Supervisor, Department Developer
Environment modeling, texturing and lookdev. Lighting & rendering. Development of various Maya tools and Slim templates to enhance environment creation process.

 

Showreel - 2010 - Gamer

GAMER – Duran Duboi – Feature Film
Environment Generalist Artist
Environment modeling, texturing and lookdev. Lighting & rendering.

 

Showreel - 2010 - Corunea

CORUNEA – Insight Games – Deck of Cards Game
Environment Generalist Artist, Department Developer
Environment modeling, texturing and lookdev. Lighting & rendering. Development of various Softimage tools to enhance environment creation process.

 

Showreel - 2010 - sIBL_GUI

sIBL_GUI – Software
Lead Developer & Project Coordinator

 

Showreel - 2010 - Meiriva

MEIRIVA – Personal Work

 

Showreel - 2010 - Pursued

PURSUED – Personal Work

 

Showreel - 2010 - Gavriil

GAVRIIL – Personal Work